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(+1)
  • Enemy variety
  • Boss variety/new mechanics, make them unique, they feel like normal enemies on steroids
  • Make the levels a bit more ”alive”
  • Collectibles to add purpose to the exploration
  • Stamina regen increased
  • Make a skilltree that will make your dodge longer, jump higher, etc.
  • Different weapons
  • Directional dodging (dodge in the direction you move, not Q/E/Shift)

All in all the game is pretty fun to play. I enjoyed the demo very much!