- Enemy variety
- Boss variety/new mechanics, make them unique, they feel like normal enemies on steroids
- Make the levels a bit more ”alive”
- Collectibles to add purpose to the exploration
- Stamina regen increased
- Make a skilltree that will make your dodge longer, jump higher, etc.
- Different weapons
- Directional dodging (dodge in the direction you move, not Q/E/Shift)
All in all the game is pretty fun to play. I enjoyed the demo very much!