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+1 for firing reticule or something, the perspective of the cards/ship/camera is confusing about where to actually aim.

Also from a gameplay pov it seems like the aim is just to try and hit every card regardless and you'll get there as fast as if you checked?

The perspective is too complicated. That has to be improved.  

The gameplay is to get the right card. 2, 3, 4, .. If you get the wrong card, you loose one. It is planned to have different levels with different goals.