Yeah, it was more obvious in development 'cause you would die as soon as you hit the green part. I only changed where the collision was on the last day to make the parallax tree effect look right, so I didn't have time to come up with a solution to not being able to see where the floor is exactly. I figured it wasn't so bad as it's pretty easy to just not fly close to the floor, but there probably should be an indicator. Thanks for the feedback.