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(+1)

This game is surprisingly long for a game made within a week, which is awesome (I explored the whole map)! Unfortunately, at some point there was a wall without collision that lead me to an infinite fall into the void, so it would be cool if there was a reset button.

Another thing I enjoyed was the variety of weapons present in the game and the many strategies you could choose from with them (builds). As a RE4 enthusiast, I chose the dodge and melee only route, switching to fire weapons only when absolutely necessary. I also noticed that headshotting enemies dealt more damage than just shooting their bodies, which shows that you've paid attention to the details while developing your game!

My only issues were that I couldn't run (would be useful for going through the places I already explored) and that the music is repetitive.

Overall, the game is very polished, fun and big. A great entry for sure!

(+1)

yeah lol, i found the wall glitch last minute and couldnt fix it, sorry for that! thanks for the feedback! we will update the game after the jam so if you do want to come back and play a more less buggy and more polished version definently come back in a week or two

(+1)

Thanks! We wanted the player to be able to make choices on what weapons to get based on how much they liked them. Melee only is hard, but once you get the hang of it it's actually really fun! 

We may add more movement options (like a sprint or dash) and different background music in the future. Check back sometime after the voting period is over for the next version!