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I wanna go fast, Ricky Bobby! I want to be able to move while aiming. I want to say something nobody has said before so...here's 2 things.

1) This is more of a suggestion than a criticism. Secret skips or temporary power-ups. If the magnet is thrown at a specific block with a specific polarity, it repels the block and you get to go faster for a set amount of time. Or jump higher or charged jump or double jump. 

When I got to the Thanks for playing screen, I started throwing that magnet all over the place. I wanted something to be there. I wanted to find the secret thing. Reward the explorers! It's just fun!

2) I know the background you showed in the latest YT video is not in this build of the demo but you might want to consider customizing the colors of the magnetic fields and the interactive blocks to match the color palette of the background for each level or vice versa. 

The red block really pops here but it's a bit gaudy in comparison to the muted colors of the level. I understand you want it to stand out and I'm no color specialist but when 3 or 4 of those extreme reds on the screen at once, it may get a little busy visually.

The orange of the negative field there is fine. It could stand to be a bit more muted but it's not horrible. But the red is a harsh for the color of the environment. You could simply desaturate the harsher colors. Even the green on the pipe could be pulled back to where it still stands out but it's not so loud.

 You could get by with it the way it is but...something to consider.

Good luck!

Happy hunting!