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Definitely creates the sensation of being chased, which is great. I was initially confused as to what the goal was, thinking I had to go somewhere or find something, but from what I surmised, all you have to do is run in circles for as long as you can, which quickly felt repetitive. Unless there's an element I didn't get, I think the lack of depth makes it a short-lived experience.

That said, I think that with a few more very simple mechanics to add variety, this could easily become really fun.

Some builds spawn far away and by getting to the top, you have speed boost. But I know it wasn't really clear. Thanks for the feedback ;