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So before I get into this, I would like to preface by stating that I have little to no experience on wargames and how they play  overall.

With that being said, I couldn't really find much about the game that really stood out to me as being incredibly flawed or broken.  The mechanics are relatively straight-forward and the sheer amount of tokens that you can use is impressive, even if the graphics on some the tokens are tad minimalist.  The cards used to show off what each individual unit can do was a nice touch though, very organized and told you everything that you needed to do.  Finally, the four factions seemed very interesting to look into at a later date, what with it being a war between necromancers, freemen, aliens, and monstrosities that are basically "John Carpenter's: The Thing"

If there was honestly any flaw that I could comment on, it was that some pages had a lot of dead space in them, but other than that, the overall package was organized and the aethetics used for the pages on the book were a nice touch, really evoking the idea of looking at an old document that somehow managed to survive a war.

Anyways, if you're someone who appeciates wargames and is looking for something new to try, give this game a try.