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(2 edits)

Your first argument works against you - yeah, TL has a lot of downloads, which would make it all the more "threatening" for a rookie team to come in out of the blue with a first-time game that blows the "original" out of the water in pretty much every category. HPG has a rep as "the Tentacle Locker guys;" for another circle to come on the scene with a better attempt at their flagship title is a sucker punch to the ego. Their claim even lays it out in plain English: "This is hurting our IP." If they a no-name, up-and-coming studio couldn't be a threat, then why were they concerned, period?

As to holding the cards - did they? What license are TL and TL2 distributed under that was violated? Creating something doesn't automatically give you the right to any and all future content that is derived from or remotely similar - especially when it comes to game design and mechanics, as HPG claims (those are covered by patents, not copyright). You're right that the threat of legal action can shut a circle down instantly, but that cuts both ways - it's just as expensive to initiate action, and there's no profit in copyright busting in itself (the profit comes from defending market share).

You're right, blowback will be negligible - which is exactly why they can get away with being bullies. So why bother with any of this? Because bandwagoning - TL2 is an asset swap for TL, whereas LL came out the gate swinging with a better mechanical framework. Why shut that down when you can coopt it?

(4 edits)

I didn't actually know that about their patreons! interesting. Anyway, I also don't believe that hotpink would have a legal claim to shut down LL, because there's actually not very much you have to do to distinguish an IP before you're no longer legally liable. my point was more, as you stated, they wouldn't even need to. a legal threat is all that's needed, because even the prospect of defending oneself in court can become prohibitively expensive. One studio would have the built-up cash reserves to initiate or defend in a court case, the other would not.

To be clear, I don't believe this drama happened for no reason. I do believe this was a matter of ego, and that frequent fan comparisons between the project in their comment section just served to needle them. But there's a big difference between ego damage and annoyance and actually feeling threatened. That being said, the information about the studio patreons does actually shine a different light about their comparative monthly incomes, so you're actually right about that claim claim of threat holding water.

Also, though this doesn't effect your argument being right overall, I find your claim that "hotpink having a million downloads should make them feel more threatened of competition" is very silly. Though I still don't personally believe this was a move made out of economic greed, a better argument in your favor might be "by their own admission, TL's explosion in downloads is largely due to ticktock and twitter, audiences who are comparatively less loyal and much less likely to spend money then audiences on itch.io. people on tiktok have no idea what Lovecraft Locker is, but they're not the ones who vote with their wallets."

edit: oh, you weren't actually the commenter who pointed out their patreons. w/e, the point still stands that it's valid