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If you are using the Advanced version of this plugin (MV or MZ), you may run into a crash if you try attacking an empty space where a devoured foe would be. To fix this issue, you can go to line 2056 in the code, and then Replace `Math.randomInt(100) < parseInt(mem.voreRedirect()

With (mem && Math.randomInt(100) < parseInt(mem.voreRedirect())

Remember to close out all brackets, and it should run fine.