If you are using the Advanced version of this plugin (MV or MZ), you may run into a crash if you try attacking an empty space where a devoured foe would be. To fix this issue, you can go to line 2056 in the code, and then Replace `Math.randomInt(100) < parseInt(mem.voreRedirect()
With (mem && Math.randomInt(100) < parseInt(mem.voreRedirect())
Remember to close out all brackets, and it should run fine.