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(1 edit)

I found this game really fun to play :D Have some suggestions for improvements: Big score label in the middle of the screen is an original decision, but it harms UX a lot, it distracts player from gameplay because numbers are constantly changing… Make ā€œharmfulā€ items more noticeable: big sculls are nice, but I was missing small ones because of their size and lack of difference between them and candies. Maybe play with colors to make friendly and harmful items more different and eye-catching.

Anyways, good job!

(+1)

I’ve definitely neglected the fact that score label’s position didn’t really fit with other game elements, will definitely take your notes into consideration along side with the objects shapes and sizes’s, thanks for your feedback! We really appreciate that you took time of your day to test it out and shared your thoughts with us!