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(+1)

Clever input mechanic! I like how it lets you move in all four directions by using the button and the environment carefully.

Unfortunately I couldn't get very far, when I reach the drop with the pistons the camera seems to take a second before following me down, resulting in dying offscreen with no opportunity to react to the lower pistons or whatever may be at the bottom.

(+1)

Thank you you for playing! I realise that the game dosent make it clear that you have to slide down the walls to have the camera follow you and stay alive. Really appreciate your feedback, I think i will revise that section!

(+1)

Hi! you will find that section is updated, thanks again for your help!

I saw your explanation in the other comment and went back to try again, managed to beat the dragon with 5 coins on the original build before noticing this comment! Very good game all the way through.

Tried the new build now too, the spike section flows much smoother and feels like a good update. Got to the dragon though and the glitch like in your devlog video happened to me D:

(+1)

XD oh no!! the dragon is too powerful!!   fixed now, thanks again for letting me know!

Well done on getting all 5 coins to the dragon anyway!!!
Im impressed you found the first coin, its a tricky one haha