Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Here I found an optimal strategy pretty quickly and found I could ignore just about everything else. This felt unfortunate given the interesting sounding dynamics between foreign and domestic actors, marxists and slave owners, etc. Also, I landed myself 2 ironclad producing cards which felt ridiculously overpowered, and allowed me to further focus my play.

It made it so when the card "abolish slavery" came around, I was like, "That sounds interesting, butttt right now I need to guns so I can fend off the confederacy and amass enough to do a series of surprise attacks." 

But maybe that's part of the lesson? When you've got a violent force that's constantly threatening to move in on your land and shut down your economy, and stop you from defending yourself (cotton -> legitimacy, legitimacy -> conscription -> guns), the push and pull of domestic and international interests is largely irrelevant. 

(+1)

Yup.  The closest real-world example that I can think of is the current war in Ukraine.  Cotton = natural gas.  Ironclads = HIMARS.   The domestic politics of Western nations play an outsized role in the conflict.  Like Ukraine, the Freedman's Republic would be a nation with a lot of moral authority and support in the West.  However, that support might not be enough to ensure statehood in the US, and could complicate peace negotiations with the confederacy.  Ukrainians looking to join NATO and the EU would know the feeling.