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Hey thank you, i really appreciate the feedback. Your points have been duly noted. I will definitely work to improve most of it.

The sequencer is already a lot smaller in the current (not yet available) version. I'm not really sure it would be best to only show it between waves, and for that matter I'm not really sure i even wanna keep the waves. Dunno yet. I'm in the process of figuring out the most interesting progression system.

The missing dmg was more a mistake on my side. Forgot to remove the dev flag :D

Starting waves manually if i keep the wave system is def a good idea.

Bullet trails have already been fixed in the current version.

I am indeed aware that the sequencer length directly impacts the fire rate. I have already worked out a system on how to implement this in a more fair and interesting manner.

The invincibility frames on the blobs is def a matter of balancing. Im not really there yet, but will keep your input in mind for sure.

Again, thank you for your feedback.