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(+1)

THE AI UPDATE  07.01.19

Over the last week, I improved the enemy AI. Responding and driving is now much better than before and they have different behavior. For now, there is the standard tank which actively chases the player but also keeps its distance. There is also the artillery tank which never really chases the player but tries to get away from the player to shoot from a bigger distance. The last one is a weak but fast tank, equipped with a shotgun or fast firing weapon to fight the player in close proximity.


The yellow one is the fast tank. (always chases the player) The grey one is the standard and the red one the artillery tank. The artillery tank will also have its own mesh in a later update.



That is how the tanks are spawned.


The different tanks in action.


I also worked on UI improvements, new maps, and a brand new Gadget system. I will show them in the next update :D