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Hey! I have tried to use 3d models with few polygons to avoid performance problems, I am glad to know that it works correctly in the quest one. I take note on the lowering the music a bit. And yes, I would like to be able to expand it a bit, add more levels, I like the idea that it is a bit of a puzzle, that it invites you to think about how to spend as few bullets as possible, great idea! At the moment it is only a fairly short prototype. Thank you very much for trying it and commenting!