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I'm assuming there's no second ending? What a bleak, interesting little game. I wish the walls weren't so sticky, though. You get stuck on them literally on every turn, which is a problem especially on the final run's abstract map.

Welp, I wanted to make a second ending, but I really didn't have any more Ideas at that point, and also, it took very long to do the game, because it was a hobby I was doing in my free time. School didn't give me such opportunity to do it out, as well as my computer didn't support that big of a project (I have a very bad PC, by the way). Also, I did the wall's collision map as small as I could, to make the walls less sticky, but it didn't work very well. I would be grateful if you would understand that, if I made the collision map smaller, the first person cam would enter inside the walls in some points. Sorry for the disappointment. Maybe There will be more projects like this in the future... If there are, surely I'll try to do a second ending...

Anyway, Thanks for the opinion!

PD: Sorry for my bad English 😅

Yeah, I loved it! And I understand the limitations.

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Thanks! I really appreciate that!