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(2 edits)

February 2021

The next thing I had in mind for the game was to make the player shrink in some way to the size of an insect, and the surrounding was going to be huge, considering the new perspective of the character.  I've always been afound of the small perspectives since I played The Legend of Zelda - The Minish Cap, and also Kingdom Hearts when you travel to the Alice in Wonderland-world. 

The plan was to make the character shrink after breaking a magical mirror, and meet up with a mouse who is guarding its hole in the wall. The mouse will let you pass through in exchange for some cheese. So you have to collect a piece of cheese in the kitchen and return in to the mouse, but to get access to the kitchen you first have to climb up on the cats shelfs, then go out via the cat flap, climb the house facade and finally get inside through the kitchen hood. 


Shrinkage and encounter with a hungry mouse:



The house facade. The goal on this level is to master the climbing mechanic, and avoiding bugs and spiders. 




Kitchen! Getting closer to that cheese. Since the dog didn't break any mirrors, he remains at his natural size.