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Some interactivity with the environment 

Can have sections as a 2D platformer now with the camera zooming out and tracking the player, still need to work on those animations, but functioning as is now


The camera will pan left right  overriding any other camera rules I have but will stay in axis, then return to normal.

Additionally, added in a pushable box that can be climbed on

currently can only push and have had some physics issues, will iron these out and will add being able to pull too eventually. 

An interaction system had to be implemented for this which I can use for a bunch of other things