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in that case why to make them have some effect like attractivness or arousal 

and maybe add the ability to use more than one accessories as long as they are not used in the same place for ex. accessories for neck , hand etc.

Great game by the way 

I'm glad that you are enjoying the game! I didn't want to have them affect anything just so that the player can wear whatever they feel like. That being said, adding another accessories slot may be a good idea

Since you guys are in the topic of suggesting : can you add the ability to have to do other jobs instead of just having one , when I left my job to see other jobs and went back to my old job all my experience was lost , I'm sure people went to see the other jobs

That's fair, I can't have all the jobs active at once because they use the same variable, but I can probably save progress with each job so when you quit you don't start from the beginning.