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(+1)

Well I have a problem. So my game was lagging (cause I'm playing on literal potato) so I used res-o-matic to lower the resolution of the game window, but when I tried to run the game normally the textures would be still in a low resolution. I tried everything I could think off.

 

res-o-matic probably changed the in-game resolution and unity decided to save it in playerprefs config.
I could suggest you a solution:
Try to delete the game via windows control panel in order to delete the playerprefs config, but it will also erase your save probably, or just delete the playerprefs config, its located in the windows register:

HKEY_CURRENT_USER/SOFTWARE/Unity/UnityEditor

if it didnt help you at all, then Ill probably need to add a resolution change option in the settings, my bad!

That actually helped. Thanks a lot dude. Also wanted to say the game is awesome, keep it up.

Thanks! Ill make a dynamic resolution for the game so you wont have to struggle with low fps. It will automatically raise/lower your game resolution depending on your avg fps.