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Devlog 17 ( 30/ 12/ 2018 )

Hi there!
    The past week I've been working on modelling buildings.
    I modelled:

- A twoo floor house:


- A little appartment building with a store at the ground floor:


- And a gas station in progress... :



    I want to model some more buildings, my intention is to reuse them into the same level with different textures. I have to research about the best way to do that in the JME3 engine. It has a 'clone()'  method that clones a mesh, which improves the performance., (it's very useful for objects like trees); but I think that, if I modify one of the meshes' texture, the other one(s) will also apply the changes.

    Thanks for reading, and Happy New Year !!! :D