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Cool concept and good use of the limitation!

I feel like controlling the blob was a bit difficult at times, though - timing my shots as the regular blob was quite difficult due to the jump mechanic, so it was difficult to hit enemies.

Besides that, the game's visuals are very pretty and I still really like the way you implemented the limitation!

(+1)

hey, thanks for checking the game out!

i feel like i gave the player the most control out of their jump, but i do feel like managing both the shooting and the jumping can be a bit annoying. the shooting might feel unresponsive as i decreased the player fire rate to make the game feel more balanced.