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Haha... Thanks!

The difficulty is always a touchy subject for me... I really don't like to play games that are too hard, but while developing my games they always ended up too hard or too easy for everyone...

The "Hard" mode was actually the only mode during all the development... The last thing from gameplay that I did was realizing it probably was too hard and making that Easy mode... \o/

But I also thought that the hard mode had its merits... So I chose having both instead of removing it... xD