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Dicey's pretty cute and I like the intro story.   The idea of earning different skills was also interesting. You should probably look into increasing the step offset on your character controller or try to level off the ground a bit more. I also think you could benefit from giving your player object a physics material with 0 friction so that it isn't sticking to objects. One last little suggestion is that you should probably rotate the camera toward the maze so that it's the first thing the player sees when the game boots up. The flashlight is a good touch but I completely passed over the maze entrance during my playthrough and had no idea where to get the first dice face.