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Simple yet challenging to play. Definitely have to risk it all a few times with 'R' to get a platform to jump. Would be awesome if we have a some sfx for the game to juice up the gameplay. Also, a bit of nitpick, but the movement felt a bit floaty. I think for platformer, keeping the jump mechanic tighter would make the game feel much better. Overall, this is a solid entry. Good job!

Interesting, could you be more specific about floaty? At the  moment the air control is 100% what it would be on ground which I'm not in love with, but was time-limited to implement better controls for momentum etc. There is a blaance though, because one of my favourite parts is being able to adjust midair to catch an opportune dice. Thanks for the feedback!