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Thank you kindly, we're glad you enjoyed it :D

Y'know, we were debating about the use of the rewind ability in this iteration of our game because we realised that there really isn't much use for it as a secondary mechanic - but because we know we can and would use it in the final form of this game we decided to keep it there, we'll most certainly consider using it for puzzled and combat.

When you think about it XD you have the ability to phase through walls?

Hmm, fair point, thank you.

Death comes for us all Delirium, it is the great reset-er and so naturally, we had is when you die you restart your life from  A