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Thanks Levi for the feedback, and for playing! Below is what I wrote in the description. I'll check out your game when I get the chance, but sadly do not have access to my computer this week, so unless it works on my phone, I probably can't rate or give feedback during the game jam.

Cut Features

I had hoped to implement the following, but didn't have time due to the time constraints. They may be added at a future date.

- Enemy attacks back

- Visible enemy life bar

- Bonus damage totalled separately to regular damage

- Multiple enemies

- Money system on enemy slain

- Progression system where you start with one character and easy enemies, gain gold and can purchase more abilities, characters, and upgrade your dice portals

- Better crit animations when big damage happens

- healer character

- different special abilities that leverage other mathematical dice patterns for bonus