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I'm not sure but I feel like the spike's collider is bigger than it's displayed on the screen, meanwhile, the switch's is smaller.

Anyway, you did a good job! It's not so easy to create a platformer game, especially within a 48h time limit, which contains too many technical details.

I hope you enjoyed the jam.

I know the thing with the colliders on the spike's and it was just a fast solution with a tilemap collider. I did REALLY enjoy this jam hope you did too, thanks for playing!