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your game has a unique concept that i haven't seen in the other submissions yet

i think i would've really enjoyed the gameplay had it not been for the framerate which dropped every time the next plate was above the die. 
this reduced framerate, and the way unity progresses time irrespectively of the framerate meant that the plate was teleporting by pseudorandom offsets every frame which were very unpredicatble. 
i would like to mention that this might've been because i played the game without having my laptop plugged in.

besides that, the game was enjoyable. 

the presentation was a bit lacking with the default unity background. 
you could've put the die on a textured plane or something like that
i wish there had been music and sound effects. 
the menu didn't look breathtaking but i think that's really not a big issue for a jam game. 
but the important part which was to get something working is definitely there, and if it wasn't for the performance issues i think i would've actually had a nice time.
overall nice enjoyable little game.
good job!