hopefully things are continuing along in development land. I would like to see or know if there's an intended improvements to the "Generating Terrain" step of making a new game. it seems to be the slowest part.
Yup, it's on the to-do list. The problem is everytime it gets more efficient I end up adding more stuff which causes it to end up at the same speed. Part of the issue is the size of the map. Will probably add an option for smaller map sizes in the future.