Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hah! That explains things, then!

(+2)

yeah I definitely think I made the game too hard, but not for the expected reasons. I should have made it clearer that the cigarette tray in the corner can have the dice dropped in it, and because I didn't many assumed they needed to catch all the dice at once. I specifically designed it to be impossible to do such a thing, which left many people frustrated, thinking the game impossible. It's hard, but I have beaten it. It's the sort of thing you get the knack of with time. Also the first person to beat it gets their own character in the next patch. Why? Because it provides a good enough incentive for people to play my silly little rage game! And for fun : ) 

(Send a screenshot of the secret ending)