Same idea as a a lot of other entries, but the execution here is on another level from the majority of those. The controls are snappy and the movement is fast, making it very enjoyable instead of cumbersome to roll the die even if you're struggling to find the correct solution. The progress is not reset when you fall off, and even cracked tiles come back, which, again, always keeps you in the flow with zero frustration. The levels are small and to the point. And the presentation neatly ties everything together, I especially loved the idea to show all of the levels at once, adds a lot to the feeling of progress and excitement for next puzzles. Right now the only downside is it ends pretty fast, but for 48 hours it's a fantastic game.