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Interesting game, I liked it!

Critique:

  • In the tutorial, you show that a "super shot" is represented by a 6-dot die face - however, it seems like in the actual gameplay it became a crosshair-resembling symbol on the die face instead of 6 dots. For a while, I've been thinking I am not getting the super shot at all.
  • "Super shot" doesn't feel too useful, since it just allows me to kill one enemy with one bullet while I need two bullets to do the same thing. Considering that, it feels like 6 ordinary bullets would be better than one overpowered shot. You could make the super shot more buffed, like shooting multiple overpowered bullets or making this shot pass through enemies.
  • For the viewport size, enemies seem too big and the main character moves too rapidly. There were a few times when I bumped into enemies as I was running around the map.
  • You could add special SFX for when you roll a special shot and when you get your gun jammed

Praise:

  • The music is quite good, it fits
  • I love how you put a lot of thought into what the player sees and made a lot of things on the screen animated
  • It's good you allowed to reload at any time - it's fun to just roll the die and see what you'll get

Great job!