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Cool game! Collission is a bit scuffed but understandable given the time frame. I'd like if there were arrows or something to indicate where the player is meant to go in some levels. Also killing the dice took too long and the player goes too high and sometimes takes damage despite landing on the enemy. I love the bug(or feature? idk if it was on purpose or not) where if you jump into an enemy you can go way into the air. With a few changes this game could be extremely fun to speedrun.