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(+2)

I liked the game and the idea of speed and health being tied together, but I thought the difficulty jumped up pretty quickly.  II had a lot of trouble with the mage/archer in a few places where there were big open spaces where the they are easily able hit you if you're headed towards them.  I feel like the game could have used a easy level or two where you only have to deal with a single enemy or type of enemy to get used to how to play.

I actually kind of enjoyed the parts where it was hard to control.  On one or two of the levels, I just let the die go bounce around randomly and then tried to use the controls to just lightly influence it to try and hit what I wanted.