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Nice game!

The concept of rolling dice games like this has been explored in a lot of games in this jam, but you managed to put a unique spin on it by adding pushing and many more puzzle elements. I really liked your level and difficulty progression, it felt very natural, slowly introducing new elements without needing any tutorials or walls of text which is the best, I think this is the best 'tutorial-like' level progression I've seen in the jam so far.

Some levels I think I solved without using the intended solution, but overall all the puzzles felt very intuitive and just challenging enough. It would've been nice to have some more feedback on which character is active, because it sometimes wasn't very clear. The different types of cubes were easy enough to learn as they were introduced naturally, but it would've been nice to have different models for them to differentiate them and also show their functionality. The sound, graphics and UI could use a bit of work but the pretty big amount of levels and gameplay made up for it, especially in such a short time.

A nice twist on a common concept, good job!

(+1)

Thanks a lot for your detailed feedback :-)

Also some levels have more than one solution, it tough it'd be fun to add that to give some extra haha moments to the player