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(1 edit)

Nice job here, like the atheistic and it was fun to play :)

A few  (really minor) notes:

  • You can't appear to jump if you fall off a platform (e.g. in the air but not as a result of jumping), this led to a couple of annoying incidents were I went to jump off the edge of a platform whilst moving but must have just left the platform and just fell into oblivion with space bar doing nothing. This is such a minor thing though, and once I got used to it, it was ok (and it could be intentional, since you can't jump off air irl xD).
  • The checkpointing system was neat, and saved a lot of frustration (whilst still resetting back to the beginning if dying too many times, this was a nice balance). Liked how it also kept any trash you had collected, similarly saved a lot of otherwise boring running about doing bits already done.
    Did have a little bug where I died trying to jump onto a 1x1 to collect some trash, died but respawned ontop of the trash and collected it xD.

Overall, nice job & good work :-)

I'm glad you liked it! A couple things, 1: Yes, it was intentional that you couldn't jump after walking off the platform, this is more like both real life and other platformers. 2: I'm glad you liked the checkpoint system! 3: I am almost certain that I know which platform you are talking about with the trash. I noticed that bug in testing and left it for 2 reasons. The first was that it was one of the more difficult jumps in the game, and the second is that I thought it was quite funny that if you got close to making the jump the game would just be like "close enough" and let you on.