Nice game! But I would like to tell you some issues.
1. When the game FPS is high, charathers will move fast. To fix this, please add "*Time.deltaTime" onto the movement code . (Vector3 position = Vector3.MoveTowards(base.transform.position, this.targetPosition, this.speed * 60 * Time.deltaTime);)
2. The hitbox of the is a bit annoying. It probably best to align the tanuki into the grid.
3. There's a glitch which causes the player to go through walls when he is hurt.