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(1 edit)

Plus: Love the concept of tying offensive and defensive together with a roll. Love the mirror boss. Must take a lot of work.

Minus: Enemy bullets are a tad too fast to normally dodge and there's not really an incentive for the player to stop spamming rolls to roll a health restore. Also the levels are too easy! We need more minions to kill!

Great concept. Solid.

Thank you for the feedback, actually i was thinking on spawning more minions on the levels, but i thought i would made it too hard. (Sorry for my English)