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I like that you supported Linux (Even though it would probably run fine through WINE or Proton)

The game feels nice to control, I like the parkour aspect and the little bit of puzzle as well (I had to move some dominos to get to higher places)

The only negative thing I could think of is the small map size, but this is a game jam and not everyone has the time to play each game all the way through so it might actually be a good thing for some.

Of course, I’m a linux user myself :) The game was partially developed on linux, partially on windows by other team members. Luckily godot, blender and other cross platform tools make this basically unnoticeable.

Originally we planned a linear map with consecutive challenges, but that is much harder to balance and we were running out of time, so we decided a sandbox playground would be better. It also helps that this way you can run around aimlessly and have fun just by bouncing and making yourself ridiculously fast. Extra points if you happen to jump into a puzzle and cheese it that way.