Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The presentation is awesome and the way the screen rotates is super duper smooth. Gives it a really nice aesthetic! It’s quite difficult I think (i believe the time-goal is broken, right?), but the little touches like the skins make this game feel really complete.

Well done!

(+1)

Obviously the last levels were not finished. That didn’t feel complete, but I just ignored it because y’know - it’s a game jam c:

Thank you for playing, I'm glad you enjoyed it!

Yeah, we didn't have time to finish all the levels (and the ones that were "finished" are still very rough and incomplete), but we figured people would be able to see the potential and what we were going for even in this rough state. The time goals however, believe it or not, are not broken! If you're referring to them being too short (I believe only 3 seconds for each level), that's actually intended. There's of course a lot to work on them in terms of balancing, but in the way they are right now, it's actually possible to complete! The secret is to figure out the most optimal route in every level, and going into the negative numbers on the timer is actually intended.

If you're talking about the timer displaying weird numbers and a big "NOPE" next to them, then yeah, that's definitely very broken, hahah! That bug only happens on some PCs for some reason, and we believe it might have something to do with OS language or clock, still looking into it. 

(+1)

I was refering to the 3 Seconds and damn! But yeah, if you scope out the route I see how that would work. I would have loved to see the NOPE too tho :P

It is pretty weird, haha!

https://imgur.com/a/Xb4mnOq

(+1)

nice. Thanks for the example :P