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(+2)

Cleared all content available for the free build as far as I can tell.

Positives: Amazing art. Likeable characters (grew fond of some that I initially wrote off). Gameplay loop is enjoyable. Fleshed out progression (for those who have skill choices at this time).

Negatives: Skill keywords don't seem to be defined anywhere (skill evolution gives +deadly. ok, but what does that do?). I would just recommend adding a keyword glossary to the Journal so players can quickly access that information without having to write keyword effects on every upgrade. Combat is really limited due to attacks costing so much AP with seemingly no way to increase AP at this time so you end up picking the two best attacks for every character and never deviating from that setup. There are dialogues that seem to skip flags (people talking to me like we've spoken before, but this was the first time I met them). I also spotted a few typos, but did not write down what lines they were on.

For those of you who want a number rating: 9/10 despite the issues I listed earlier. I can see this game being a massive success, and I have faith the issues I have brought up will be alleviated as development continues. Keep your eye on it. Looking forward to future updates. Samara is best girl, fight me.