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The presentation reminds of the computer screens in Fallout 3 and New Vegas. It has a nice, retro style to it. The inclusion of fully capitalized words to create focus and emphasis helped keep progress flowing pretty effectively, though I think it might be helpful to include a preamble screen which lays out which action commands should be used, as well as the fact that the loop ends at midnight. I realize that the description does that already, but I feel it'd be nicer to have in the game itself. Great work overall though!