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Really nice submission! It felt a bit frustrating to wait for the dice to “pop”, but and the encounters get unbalanced after a bit (even if intentionally so because there is no endgame which… game jam, valid). That said, the need to quickly balance defence and attack while calculating scores, deciding whether to keep or try a reroll in a split second, all felt very satisfying and a cool idea

(+1)

Yes, the balancing was definitely a struggle to come up with a solution that wouldn't take too much time away from getting a finished submission. I think there might even be issues with the dice spawning too lol. 


Thanks for the feedback! :)