The art is great, moving around feels great, the parts of the game where you're bouncing off enemies and avoiding damage are surprisingly fun for how simple the controls are. Although I feel like this is a case where the game would be a lot better without needing the rng of specific rolls to progress or damage the boss.
If the player could perform certain actions to get certain numbers I feel like that would probably work a lot better. I'm pretty sure I saw in one of your other comments you were thinking of doing things like having players "steal" the numbers off ladybugs by hitting them? I think that's a pretty smart direction to take something like this, although as it is this is an impressive base.