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Goblin and Coins

2D platformer about a Goblin collecting coins · By Nikola Bulj

Development log Sticky Locked

A topic by Nikola Bulj created Aug 15, 2016 Views: 1,483 Replies: 43
This topic was locked by Nikola Bulj Nov 09, 2016
Viewing posts 21 to 44 of 44 · Previous page · First page
Developer

[Major] Build 0.1.2.0

  • Level 4-2 (features hatches)
Developer (1 edit)

[Major] Build 0.1.3.0 and 0.1.3.1

  • Level 4-3, minor fixes to the installer (changed pre-alpha to alpha in user agreement)
Developer

[Major] Build 0.1.4.0

  • New level 4-4
  • Reintroduced horizontal post-contact bounce exclusively for the 1st boss fight (to avoid this problem that appeared after horizontal bounce was removed earlier)
Developer

[Major] Build 0.1.5.0

  • New level 4-5 (feat. new type of enemy)
Developer

[Minor] Build 0.1.5.1

  • Changed parrallax background for levels 4-5 to 4-7
Developer

[Major] Build 0.1.6.0

  • New level 4-6
  • New moving platform
  • Demo updated to the latest version
Developer (1 edit)

[Minor] Build 0.1.6.1

  • Boss#3 now summons wasp-helpers
  • Main menu changed: "Story" and "Continue" places swapped, story is now called "New game".
  • Difficulty selection menu introduction changed; options "Challenge" and "Back" added.
Developer

[Major] Build 0.1.7.0

  • New level 4-7
  • Added random graphic details to world 4 (mostly flowers, some beer, poop and other medieval village stuff)
Developer (1 edit)

[Major] Build 0.1.8.0

  • Boss #4, story screens before and after it,
  • map screen #5
for testing purposes, not final version of world 4. Goblin has been greenlit yesterday!
Developer

[Minor] Build 0.1.8.1

  • Pressing ESC will now cancel rebinding of keyboard keys
  • Extended gamepad support from partial to full (you don't have to use keyboard in any situation at all)
  • Changed max number of lives for "old school" difficulty from 3 to 4 (still starting with 3 lives as usual)
Developer

[Minor] Build 0.1.8.2

  • Added initial tiles and background for world 5
  • Added announcement sounds for world 4
  • Added option to set sensitivity of analogue controller (joystick threshold can be set in 5 steps from 40 to 80%)
  • Testing a new font, minor changes to the credits section
Developer (1 edit)

[Minor] Build 0.1.8.3

  • Added gamepad prompts along existing keyboard prompts
  • Added "how to cancel" prompts to keyboard configuration utility
  • Improved dog sprites and made the level 4-4 more dog-friendly
  • Slightly adjusted the position of title in credits section
  • Ubuntu release updated to the latest version
Developer

[Major] Build 0.2.0.0

  • Improved goblin sprite
  • Added more tiles and items for world 5
  • Added level 5-1
Developer (3 edits)

[Major] Build 0.2.1.0

  • Added level 5-2 (featuring new type of unsafe platforms and enemy evolution)

https://youtu.be/73xyibHeI2I

Developer

[Major] Build 0.2.2.0

  • Added level 5-3 (featuring new type of trap and a brand new enemy)
Developer

[Minor] Build 0.2.3.0

  • Added Bestiary to the Legend menu. Will not automatically unlock for previously defeated enemies.
Developer (1 edit)

[Major: Steam testers only] Build 0.2.4.0

  • Smaller hitbox for some flying enemies (Nopes, Wasps, Ravens)
  • Ravens now have their own sound instead of placeholder
  • Boss4 now has dynamic sight so it doesn't disengage in the middle of the fight if you move "too far"
  • End cliff/ledge on level 3-2 moved a bit up so it doesn't confuse players
  • 10 steam achievements added (7 public, 3 hidden)
  • Achievements link in the Legend menu now opens steam achievements page in overlay
  • Recipes implemented in the Legend menu and ready for testing (4/5 unlockable in the game so far)
Developer

[Major: Steam testers only] Build 0.2.5.0/1

  • Challenge mode available for testing
Developer

[Major: Steam testers only] Build 0.2.6.0

  • Level 5-3 moved to become 5-4, some tiles improved
  • Brand new level 5-3
  • Removed AA from fonts rendering
  • Improved wizard sprite
  • Addend random hints to pause screen
Developer

[Major: Steam testers only] Build 0.2.7.0

  • Level 5-5
  • New (sort of) enemy: knight
  • New tiles and traps
Developer

[Major: Steam testers only] Build 0.2.8.0

  • Level 5-6 added
Developer

[Major: Steam testers only] Build 0.3.0.0 BETA

  • Level 5-7
  • Boss #5
  • Story end
  • Reworked new game screen
  • Implemented remaining achievements
Developer

[Minor: Steam testers only] Build 0.3.0.1 BETA

  • Linux/SteamOS build ready
  • CloudSave works between windows and linux now
Developer

[Major] Build 1.0.0.0

  • Released for Steam and Itch.io (drm-free)
Viewing posts 21 to 44 of 44 · Previous page · First page