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(+1)

A surprisingly fun game! I unironically spent like 20 minutes grinding for those 3's to see just how big I could get the projectiles. I was a bit bothered by how the hitboxes didn't seem to scale with the projectile size, as once my projectiles got REALLY big enemies could basically hide from my sight INSIDE of the projectile's sprite. Similarly, the dice UFO things would often die offscreen, making it impossible to roll the dice. The jump also didn't really seem to work very well either.  Other than that I really like the VFX and presentation!

(+1)

Thank you for the feedback and for playing our game! :D
There is definitely a lot of stuff that were rushed around the last few hours of the JAM and the jump + projectiles sizes were one of the last features we implemented. The balancing was also very last minute, especially with the increase of difficulty progression.
There is definitely improvements to be made here and your feedback is amazing for it!
Thank you again.