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Really great idea --- you guys took the theme and turned it on its head, which I really admire. The music is also really cool. I think where this game runs into issue is the mechanics: it's hard to get a clear feel for where the dice is going to end up, and the way the cannon controls is unintuitive. Maybe if a bit of precision was sacrificed for a more streamlined control scheme, it would have been much better. The UI is a bit of a mess, but you DID only have two days, so I won't hold that against you. Either way, the idea and aesthetic make this a positive experience overall.