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Great job building the tension, my heart was racing! The game builds an interesting vibe, alternating between moments of high tension and casual talk about kissing (the music does a nice job supporting that). The font for the text seemed a bit out of place, but I didn't mind too much.

I really wish I could see the "happy" ending, but after the third time dying (when the gun is shaking) I didn't wanna go through all the dialogue again (while trying not to accidently choose an answer when skipping through), so maybe a "skip to next decision" button might make sense here? (Unless you want it to be played just once, no matter the ending (which would kinda fit the theme)