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Really good concept and I can tell that this was heavily polished, but sometimes you are too far away from the attacks at the start for it to even be possible to dodge them. I know that this isn't the easiest thing to fix, but it really makes the gameplay significantly slower because you have to restart the level each time you fail to one thing making it feel unfair at times. You could fix this by adding a slight warning before the attack comes in or even allowing you to start midway through the level (like checkpoints). Other than this though I really liked the overall look and the gameplay has a lot of potential.

Thanks for playing the game and for your advice!